Trades (Rules)

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Contents

Matching Salary

When trading players, unless you are under the salary cap enough to absorb the differential in a trade, the total salary you receive (this years salary, the length of the contract has no relevance) must be within 15% + $100,000 of the salary you send. If you are under the cap, you need to have enough salary to be able to "absord" the difference between the amount you receive and the amount you send. Draft picks have no value.

This can get complicated. The easiest way is to use this spreadsheet I made: http://files.ssbabasketball.com/trade_checker.xls

Simply fill in your caproom and player salaries on the left, then the person you're trading with's caproom and salaries on the right, and it will tell you if the trade works.

When Can't Trades Happen

- Trades cannot be made after the trading deadline (Day 100). Once the playoffs have ended, trades can resume. Trades can be made at any other point during the simulation.

Who Can't Be Traded

  • Players signed for the MLE or LLE can't be traded.
  • Players signed can’t be traded for 60 days, unless they are traded in a sign and trade deal. Sign and Trade deals must be posted within 24 hours of the player being signed. Players given extensions following the playoffs (before the draft) aren’t subject to this rule and can be traded at any time. Players signed during the offseason can’t be traded until the date pursuant to the chart below.
  • Players acquired in a trade have a trade restriction where they can’t be traded until 60 days have passed, unless one of the following two conditions are true:
    • They (the acquired player being re-traded) are the only person being sent out by their team in the trade.
    • The team trading that player (the acquired player being re-traded) is under the salary cap.
  • Players cannot be traded back to one of their prior teams until 60 days have passed since they were traded from that team.

Offseason Chart / When Eligible to be Traded (60 day rule)

As stated above, players acquired via trades or signings can’t be traded for 60 days (for exceptions, once again check above). Here is a chart of when those 60 days are up, specifically for the offseason dates. Look up what date a player was acquired (find that out by going to the transactions page) to find the corresponding date that he can be traded.

Players acquired on: Day 170 (draft) Can be traded on day: Day 31

Acquired on: Day 180 (after draft, before FA) Traded on: Day 41

Acquired on: Day 181 (FA day 1) Traded on: Day 41

Acquired on: Day 182-185 (FA day 2-5) Traded on: Day 51

Acquired on: Day 1-60 of the season Traded on: Add 60 days to when signed.

Trading Draft Picks

You can never fail to have a 1st round draft pick 2 years in a row. So, for example, if you trade your 2006 first round draft pick, you cannot trade your 2007 1st round draft pick unless you acquire another 2006 or 2007 first round pick, as you then wouldn't have a 1st round draft pick in 2006 and 2007.

3 Team Deals / Multiple Team Deals

Fast Break Basketball doesn’t have the capability of processing multi-team trades. It’s a limitation on how the program was made. However, they are possible in this simulation by breaking down 3 (or more) team trades into a series of multiple 2-team deals. For example, a Milwaukee, Golden State, Seattle 3 team deal could be broken down into a Seattle-Milwaukee trade and a Milwaukee-Golden State trade.

When doing this, the salaries in all of the 2-team deals must work according to the salary matching rules. The 60 day trade rule will be waived for players received as the first part of multiple 3-team deals, since the extra step is required to pass the limitations of the program. This is done because, had the program been designed properly in the first place, the 60 day rule would not have affected the trade, since those players wouldn’t have had to change teams in the first trade in the trading sequence.

These deals must clearly be defined as a 3-way trade from the first post of the trade in the Completed Trades Forum.

Sign & Trades

Sign & Trades are allowed. The trade must be posted in the Completed Trades Forum within 24 hours of the free agent signing being announced (Within 24 hours constitutes 24 physical hours from the signing, or the next simulation ran, whichever comes first). The players being used under Sign and Trades can be any free agent, not just those that you have bird rights to (however, you CANNOT sign and trade players using the MLE or LLE, as they can’t be traded under those exceptions). Other players can be combined with the signed players to form a multi-player deal, meaning that the person signed does not have to be the only outgoing player for the team.

Sign and Trade deals can only be made for players that are current free agents. Agreements for these players are binding until those players have signed contracts with other teams, at which points the agreements can no longer be fulfilled.

Can I back out of a trade?

In SSBA, an accepted trade is a contract. This includes saying "I agree", or "post it" via personal messages. Having an atmosphere where GM's can't trust each others words would be bad for the league. Furthermore, once a GM is told that the other GM has agreed to a trade, from that time on he begins running his team and making decisions under the assumption that he is obtaining the discussed players, and it's possible he makes decisions that are not reversible.

In short, if you accept a trade, it is considered a binding contract in SSBA. Do not agree to a trade (either via personal messages or by posting in the completed trades forum) if you are not sure whether you want to accept it.

Future Considerations

You cannot, under any circumstance, include as part of a trade something you do not currently have. This includes both posting the future compensation in the thread on the completed trades forum (I will include a draft pick 5 years down the road), and posting the trade in the completed trades forum without the future compensation (agree to this trade now, and in 3 years I'll give you a first round draft pick for free).

Why is this rule in place? Protection, for all parties.

  • It prevents the league from having to keep track of future picks/compensations for years at a time.
  • It prevents someone from being screwed out of receiving compensation they had agreed on in private.
  • It prevents a situation where a GM could promise to give a future first round draft pick, then quit, then the future GM being bound by a private agreement that wasn't publicly disclosed to the league.

There's simply no good way to do it. By doing it publicly, the league is forced to audit and keep track of such transactions. By doing it privately, GM's could back out and it not be enforceable, and things could get extremely complicated if GM's leave before the considerations are given out. While it may seem like it's worth the risk at this time, it can dramatically increase tension if/when problems arise.

This is borderline impossible to absolutely enforce. There will always be methods to mask deals as being stand-alone and not a fulfillment of a past deal (i.e. selling a second round draft pick). We ask all GM's to not try to circumvent the rules, and reserve authority should such a situation arise.

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